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FX Artist / CG-Generalist 

FX Artist / CG-Generalist 

FX Artist / CG-Generalist 

VFX Artist / TD

CG-Generalist 

Producing breathtaking visuals is my arnold, redshift, mantra and karma.

Resourceful and reliable player whose goal  is to manifest ambitious targets

During my time at Gnomon, I have undergone rigorous and meticulous training procuring several skills to be an Effects Artist/TD, CG-Generalist
 

Effects Artist/TD
 
1) Proficient in Dynamic systems inside Houdini. Creating variety of effects pertaining to disciplines such as Rigid bodies, Pyro, Liquid simulations, Procedural geometry creation and Particle manipulation.
2) Proficient in data manipulation using VEX in order to create complex systems and tools that facilitates RnD for effects that are cumbersome to do with software inbuilt functionalities. 
3) Experience with creating HDAs, dissecting built-in HDAs, modify HDAs as needed to integrate and produce scalable systems.
4) Proficient in lighting and rendering the effects, creating custom utility AOVs for effects.
5) Familiar with Maya Dynamic systems and VFX plugins such as Fracture FX and Phoenix FD.

 
CG-Generalist
 
Expertise in Modeling, Texturing, Look development, Lighting and Compositing. Creating models with proper topology and Uvs, with complete understanding of AOV generation for full control in post processing.

Contact me

so we can create creative projects together

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VFX Artist/TD    CG-GENERALIST

Sivaraamakrishnan Gurusamy Muthupandian

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